Hey! So, I’m going to be interviewed today, live, at 4:00pm on All Games Interactive! It’s a live gaming call-in show done every weekday in Los Angeles. Don’t miss it! And if you do, no worries, they’ve got an archive of previous shows so you’ll be able to catch it later.
November 30, 2006
November 15, 2006
Suspect Device Needs You!
So, I can’t imagine there’s a whole lot of crossover traffic between my stupid Half-Life 2 comic strip and Greg Peters’ insightful and biting Louisiana political cartoon Suspect-Device. Still, you never know, and it doesn’t hurt to ask.
Anyway, if you keep up on his blog, you probably saw his post the other day — Greg has some serious and alarming heart problems, and will be undergoing major surgery at the end of the month. Though I have no doubt he’ll survive this (he’s just too friggin’ angry to just, you know, die) he’ll be spending a long while recovering from the surgery, and is currently without convenient connectivity for such an occasion.
So, a sort of pledge drive has been started by some of his fellow bloggers, in an attempt to raise money to get Greg a laptop. If you’re a fan of Greg or his strip or his writing (or a fan of me and therefore disposed to slavishly do my bidding without question) and can spare a bit of money for this, it’s most definitely a good cause.
Thanks!
November 11, 2006
November 8, 2006
New Oblivion Content
On November 21, Bethesda will be releasing new Oblivion content (both via download and retail). It’s called Knights of the Nine, and while it’s not a full-blown expansion pack, it’s apparently got about 10 hours of new gaming, a new quest, and a bunch of new content. It will also include some previously available content like the Wizard’s Tower and Theives Den, which is cool since I was probably going to buy that at some point too.
Amazon shows it for $19.99. There’s an interview about the new content here.
November 6, 2006
Wrap-Up Stuff
The end of Concerned continues to devastate the world of webcomics and gaming. Well, not really, though at least people are noticing.
I got an incredibly kind and thoughtful write up from Eric Burns at websnark. I’ve been reading websnark since before I started my comic, and have been waiting the entire run for Burns to give me some love — finally got it! It’s actually a really, really kind write-up and I’m honestly touched by it. Thanks, Eric!
Also, Joystiq noticed I was closing shop, posted a piece about the end of the comic and then interviewed me for their site. Thanks, Ross!
November 3, 2006
Sam & Max (Again)
Finished up Episode 1 of the new Sam & Max series last night. Total playing time… I’d put that somewhere around maybe two hours. So, not really a huge hunk of game.
The puzzles are really very easy — probably too easy. Still, they’re mostly enjoyable, and there’s a really fun multi-part puzzle involving Sam trying to convince a shrink he’s insane. There’s a mini-game and plenty of little distractions along the way, and I’ll probably play through the episode again to see what I might have missed.
All in all, I don’t think real Sam & Max fans will be disappointed (people just discovering them might be), and I’m looking forward to the next installment.
November 2, 2006
Sam & Max
The first episode of the new Sam & Max game is available! You can find it at the Telltale Games site.
I played for maybe twenty minutes last night, and enjoyed it a great deal. Telltale definitely did a better job with S&M than they did with Bone, and it’s highly reminiscent of the original Sam & Max game — some wonderful detail in the art, lots and lots of stuff to click on and play with, and some great humor. The voice work isn’t as good as it was in the original, and the wit isn’t quite as sharp, but just exploring for a few minutes gave me several laughs (out loud!) and dammit, it’s just so good to see those two animated on the screen again. I’ve only done one or two puzzles and while they weren’t especially difficult, they were still fun.
You can pay for the entire six episodes now, or buy them one at a time. The next is due out in January, and then once a month from then until the finish in May. (Paying for them all at once seems a little at odds with the concept of episodic gaming, but it is a little cheaper that way.)