{"version":"1.0","provider_name":"Screen Cuisine","provider_url":"http:\/\/www.screencuisine.net","author_name":"Christopher","author_url":"http:\/\/www.screencuisine.net\/author\/screencuisine\/","title":"Seven Examples of Gunpoint’s Great Design Choices (That Have Nothing to do With Gameplay)","type":"rich","width":600,"height":338,"html":"
Seven Examples of Gunpoint’s Great Design Choices (That Have Nothing to do With Gameplay)<\/a><\/blockquote>