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The ComicThe PremiseThe CastThe Credits

Counter-Strike is played in a series of timed rounds. If you are killed, you're out until the next round, but you can still spectate, which means you can fly around the map and watch the action, sort of like a ghost. You can also talk to the other ghosts, and as we've all discovered, allowing people to talk to each other over the internet is generally a bad idea.

In addition to typing messages to other players, there are a number of radio messages you can activate, some of which appear in the last panel of the comic. Sometimes these are useful, such as when you'd like to alert members of your team that you have spotted an enemy or suggest that they should go, go, go. However, these messages are often used just to annoy everyone else.

In case you think I'm exaggerating about any of this stuff, here are some screenshots where you can see the type of banter common to CS.

Posing notes: Gmod has these neat things called emitters, which you can pose in your scenes. They include things like muzzle flashes (Panel 3) and bullet sprays (Panel 4).

Final note: As I was playing this weekend, using the name Gordon Frohman, someone actually asked if I was actually the guy who does this comic. I think his nick was "fuzzytomato" or something; I didn't get much chance to talk to him because I lost my connection between map changes. Anyway, yes, it was me. Hi! Please don't tell anyone how badly I was doing. I switched over to Half-Life 2 Deathmatch, where I could actually play using the Frohman model and generally score a little higher.




Created with Half-Life 2 by Valve Software, using Garry's Mod.
Assembled with Photoshop 6.0. Most fonts by Blambot
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